Portal 2 Chamber 18

GLaDOS Test Chambers TEST 01 – DEADLY LASERS In this test chamber, you have to place the first portal on on the floor just below the laser emitter. The 2nd one should be on the ceiling right above the laser catcher. Before doing this, make sure that you are on. Chapter 4: Test Chamber 18 After GlaDOS's predictably fake surprise, go through the offices to find a large test chamber. There's a turret at the far wall, so be careful not to let it shoot you. Timelapse video of chamber 06's creation Yuki7Ih1CBo This map uses my Aperture Enrichment texture pack Download here Hello all After installing iChun's Portal Gun mod I've decided that I will recreate Portal 2 entirely in Minecraft Don't worry I discussed it with Valve and it's perfectly legal.

  1. Portal Chamber 18 Radio 2

Just go forward and action on the launch, then sit back again and wait forthe next chapter.You'll finish up in front of an variety ofWheatley monitors. He'll reveal his bigsurprise: big smashy spiky discs. But there's some transformation carbamide peroxide gel drippingon a wall below the Wheatley screens. Put a portal there, after that anotherportal on the white wall structure to the still left of the monitors. The solution will build ontothe platform that you are usually standing on. Appear at the portaI on the wall to theleft of the screens, then put a portal beIow you of thé additional color.You'll end up on the walkway behind the monitors and can make yourescape.When you reach the finish of the walkway, place a portal on the floor down there,then look for another pathway to the left, then look for thewhite wall facing that walkway.

Place a portal of the additional color on there,then fall into the portal down beneath. You should finish up on theother pathway.Keep going and you'll discover a frankéncube, which Wheatley wiIl cruellysmash into thé walls (although the dice seems good later, at minimum).Place a portal on the walls above the other part of the pathway, after that goback to the archway/doorway that you passed through a momentago and place a portal of the some other color on one of the walls there.Meticulously phase through to get on the some other part of the walkway.Proceed through the emancipation grill and go to the departure door.

GLaDOS Test Chambers TEST 01 - DEADLY LASERSIn this test chamber, you have to place the first portal on on the flooring simply below the laser emitter. The 2ng one should become on the roof best above the laser catcher. Before doing this, make sure that you are usually on the pistón, the elevator thát is certainly present that requires you best up to the departure. TEST 02 - YOU HAD YOUR EPISODEFirst, make your way to the corner that provides a representation cube. Portal your method within and after that take the dice to the laser beam that can be released by the laser emitter. Reflect the laser beam with the dice, therefore that the laser beam will go to the laser catcher.

Make sure that you place the cube on a portable surface (surface area on which portals can end up being positioned). Create your method up by the stairways.

Now, spot a portal right below you on the transportable surface area. After that, place the 2ng one just below the dice and grab it. Place that dice on the key and obtain going! TEST 03 - Laser beam LOVERFirst, get the representation cube on the raised surface which can be existing in front side of the entry.

Get that cube and create your way onto the raised surface area that will get lifted afterwards with sections. Make sure to take the dice with you. Align that cube therefore that the laser can be reflected to the laser beam catcher. Right now, create your way back again to the elevated surface area in entrance of the entry.

Now, place a portal on a portable surface area in entrance of a laser and another on the elevated surface area you standing on, to make the laser beam move to the laser catcher. Now, both the lasers are usually in the laser beam catchers. Create your way to the get out of. Check 04 - CREDITEDFirst, place the blue portal on the still left hand part when you arrive through the entrance.

And the lemon a single on the portable surface area near the switch in entrance of the entrance. Now, vacation between the sites to the switch and push it in purchase to eliminate the dice. Now, place the orange portal on thé portal on thé portable surface where the laser beam goes to.

Today, there will end up being a system arriving to you, so get the dice and leap onto it. Right now, leap above the laser beam while becoming carried or prevent the laser with the dice and make your method to the button. Fall the dice onto the key and after that go through the get away and onto the next test. Check 05 - PLATE'S FAITHThis check needs no websites, so don't make use of 'em. Release yourself with the aerial beliefs dish onto the departure.

Now, push the switch and notice carefully. Mainly because soon as the cube details the aerial beliefs plate below it, at that exact same period, you launch yourself with the aerial faith dish, and grab the cube in mid-air. Today, spot the cube onto the switch near the escape and get going. Check 06 - AERIAL MOMENTUMFirst, launch yourself with the aerial belief dish, without a care in the world.

Now, place one portal ón one angled board, and the 2nd on the some other angled screen and energy through to the switch. Push the button 2 situations and then get the dice as it arrives to you. Make certain that those 2 sites remain there on the angled panels. Now, grab the dice and place it on the button by placing a portal on any transportable surface area near you ánd another on top of the switch. Toss the cube onto the switch and get heading. You can't obtain stuck in this test chamber, there will be continually a method to get back in flow.

Check 07 - Striking COMPANIONFirst, engine block the laser with the friend dice to create the piston arrive down. Jump onto it and then place a portal perfect below the dice and another anyplace to disengage the laser beam. Now, location a portal on the right angled cell that encounters a key.

Now, spot the 2ng one right below the dice to get it. Right now, place a portal perfect below you on the surface area where the laser was.

Get the dice and make use of impetus to obtain to the key. Spot the cube onto the key and place the portal on the additional angled panel that faces the leave instead. Today, once again use energy to get to the leave and finish the check. Check 08 - PEEK HOLEFirst, move within through the emancipation grill and press the switch. A representation dice will drop. Now, you can see that there is definitely a pin in the glass in top of the key that you pressed. Now, from the outside, place a portal ón any of thé transportable surface and some other near you.

Move through the portal to reveal the laser beam to the laser beam catcher from the inside through the emancipation barbeque grill. Now, go to the leave any method you like and proceed to the following test. Check 09 - AN EAGLEAfter a unpleasant process on leaping on that aerial belief dish thrice in a line.

Place the blue portal on the roof right above the angled panels on your best when you arrive through that entry. The lemon 1 on the roof right above the aerial hope plate. Right now, start yourself with that belief plate and move ahead. Go remaining from there to notice 2 angled panels. Place the blue portal on the angled board that can be facing a key on an elevated surface, linked to a cube dropper. Today go through that portal and release yourself with that aerial beliefs plate once once again. You will end up being launched to that button, so push it and get that reflection cube fell down.

Place the azure portal on the 2nd angled board that confronts the cube dropper. Now, leap into that portal as soon as again to release yourself with the aerial faith dish to the dice that will be dropped. Get that reflector dice and align it therefore that the laser beam gets reflected to the laser catcher. You can find that there is definitely a walls between the laser catcher and the laser beam itself. So, reveal the laser beam to that walls only. Today, place a portal ón another angled -panel that confronts the get out of instead. Proceed through that portal and launch yourself with the aerial faith plate to the get out of door.

Today, place a portal on the walls where the laser beam is going to, and another in front side of the laser catcher. Today, you can discover that the laser will go through a portaI to the laser catcher, which starts the leave doorway for you.

Today, get heading! TEST 10 - OVERCLOCKERYou can discover that there is definitely a area beyond that aerial beliefs plate where there is a dice. Use impetus to create your way to that cube and grab it. After grabbing the cube, portal your method back again to that aerial hope plate. Right now, launch yourself with that aerial faith plate, while grabbing the dice. Now, place the dice in top of the laser beam catcher to block the laser beam. Now, move back to that aerial belief dish, and release yourself to an even higher platform.

After obtaining even higher, location a blue portal on the left on that transportable surface area. You can furthermore discover that there can be a switch over now there, press it and possess the representation cube fell. That cube will arrive to you immediately, grab it and go lower. The cube that you positioned to block the laser beam, eliminate it and substitute it with the representation dice. Reflect that laser beam to the transportable surface just opposite to the aerial trust plate that launches you to an also higher platform.

Now, location the lemon portal on the transportable surface area you reflected the laser to. You can today notice that the laser beam goes to the laser beam catcher, so that the restrictions get elevated. Now, grab that standard dice and get released with the aerial trust plates. You will get to the exit, now, spot the dice onto the button and obtain going! Check 11 - RISE AND SHINEFirst, location the lemon portal on the portable surface where the difficult light bridge goes to. Place the blue portal best beside the get out of. You will notice a button over presently there, go ahead and push it.

After pressing the key, there will end up being cubes you can find that will end up being dropped continuously into the dangerous goo. Right now, location the azure portal contrary to the space in between the walls, and proceed through the portaI to it. Right now, go inside the gap on that difficult light bridge, and you will see some transportable surfaces. First, spot the blue portal ideal below you on a transportable surface area and property on it. Then, on your right, place a azure portal on the portable surface best below you, once once again and get on it.

Now, grab the dice that consistently falls into the goo. Take that cube through the portal and drop it. Now, on your still left from the entrance you arrive in, you can observe that there will be a button, behind some glass. So, place the glowing blue portal on the portable surface contrary to that. Right now, move through the fruit portal with the cube and drop it on the key. Now, proceed back again through the azure portal and place a blue portal beside the escape once once again to create your method to the exit.

Now, get going! Check 12 - BACK TO TESTINGAfter, you get through that entry door, location the blue portal perfect above the difficult light connection that is usually present on the still left from the entry. Place the lemon portal anyplace near you. Move through that fruit portal to land on the hard light link. Now, location the lemon portal onto the portable surface where the hard-light connection goes to. After that, location the blue portal ideal under the cube dropper which has been present on the left hand aspect after you came into the chamber through the entrance. Now, go forward and push the switch that activates the dice dropper and get that cube.

Portal Chamber 18 Radio 2

Now, place the glowing blue portal perfect contrary to the wall structure where there can be the exit. Jump on the tough light connection with the cube and fall it onto the switch to open up the get away and get going!

Check 13 - Lighter SPHERICAL THINGSAll you have got to do in this chamber is just take out turrets. Think me, it's really easy. Knock out the first one by holding and tossing or publishing it. The second-, wait a moment, this is usually very simple. No need to give a walkthrough for this point.

Just spot websites behind, below, ór above the turréts and consider them out by going through the sites and holding them and then throwing or publishing them. At the final, just consider a cube from the starting, and place it on the switch to open up the leave doorway and get going!

Check 14 - Laser beam PARALLELFirst, move that representation cube from its placement and location it so that the laser goes through at least two of those.cones. After that spot a portal on the wall where the laser beam goes to, and anothér on the walls near the third cone. This method, all the thrée cones will be lighted by the laser beam of the laser emitter, and the get away will open up for you, so get going! TEST 15 - CAN'T TOUCH THISFirst, location an orange portal to where the hard light bridge will go to and after that place the glowing blue portal on the wall structure beside the turret which had been existing on the left in purchase to obstruct its vision like the turréts in the front are obstructed. Now, get as close as achievable to that turrét on the still left and then quickly spot the glowing blue portal elsewhere and hit out the turret. Right now, in the entrance, you can observe that there are 4 turrets on the ideal, protecting a dice.

Place a portal on the transportable surface in front side of you ón the pillar tó block their eyesight. Make your way to the aerial hope plate in the top now. As you see, that when you start yourself with that aerial beliefs plate, you get launched to another one. Now, place the blue portal on the wall existing on the left aspect that we.e. Reverse to the turréts. This will prevent you from releasing from one side to the some other, resulting in you obtaining halted in mid-air, and getting on a system.

Now, go directly and drop on the dice to hit out all thé 4 turrets and get the dice. Now, fall the dice onto the switch to get rid of the glass that prevents you from getting into the escape. You can notice that there are usually 2 turrets over now there, so block their vision as well with a hard light connection and portal yourseIf behind them tó hit 'em out.

And, make your method to the get away to proceed to the following test. Check 16 - Performing BLASTSFirst, prevent the turret that can be in a vent on the left when you arrive through that entry. Now, remain on the key, one portal on the flooring where the laser goes to, and after that another on the walls in top of the 3 turrets that stop you from heading any additional. This will destroy all the 3 turrets as the laser arrives in get in touch with with them. Right now, have the regular dice from right now there and place it on the switch that activates the laser beam. Allow the portals remain where they are usually.

Now, use the representation dice to reveal the laser beam to the 4 turrets that have in your method and then just reflect the laser to the laser catcher and continue to the get away to obtain going! TEST 17 - NEUROTOXIN IMMUNITYThis check is definitely the trickiest óf aIl in my opinion.

First, portal your method to the tough light connection to get the cube. Now, spot the portal on the transportable surface area where the difficult light connection will go to. And spot the various other portal near the entrance where the key is certainly.

In some other words, just make the tough light connection come right above the switch. Now, consider the cube through the portaI to the connection ideal above the button. Use the cube to prevent the laser beam. Now, move forward and endure on the piston that leads you to the departure.

Now, get rid of the portal which is definitely having the dice on it and spot it someplace else. The cube will fall unblocking the laser beam and onto the switch. This will open up the departure and you will also be transferred to it. Ideally, that can make sense. TEST 18 - TURRET Protection CONTROLAfter getting the worst ever surprise in portal background, location a blue portal anyplace near you ánd another on thé walls that is behind the turrét on the right hand side. Proceed through the portal and push the key. You can discover that both the representation cubes collide with each various other and a have a significantly bad finishing.

So, place an orange colored portal on the ceiling where the top to bottom hard light bridge goes to. After that place the blue portal in entrance of the aerial hope dish that is certainly on the side from where you came.

This will prevent the representation cube from going to the side from where you pressed the key and the additional one will arrive over to there. Today, spot a portal right behind you on a transportable surface area and portal behind the hard light link. Right now, on the left hand aspect, where the laser can be, you can see that there is furthermore a portable surface, so place a portal there and the 2nd one should be best under the representation cube therefore that they can obtain moved to the laser. Perform the exact same with the second cube. Today, portal yourself to the laser as properly.

Place one reflection cube to reflect the laser onto another representation cube. Take the second reflection cube and guide the laser to the turret and hit it up! Right now, consider the very first reflection dice and reveal the laser beam to go through 2 cones. Now, put the 2nd representation cube best in top of the 2nd cone and reflect the laser beam to the remaining 2 cones and the laser beam catcher. Now all 5 ticks are now there to open up the escape, so it's opened. Now, location a portal on the ceiling where the difficult light connection goes to, and the 2ng on the still left hand part of the exit to create a bridge to the leave and get going!

In order to save over 60,000 mods that would otherwise have been lost entirely, we spent hundreds of hours archiving every mod that we could from GameFront and eventually provided them for download here at Nexus Mods over the course of many months. Thankfully, with outside. Mount and blade with fire and sword mod.

Check 19 - LASER POSERFirst, place a portal on the ceiling above the aerial faith dishes and another in front of it on the ground. You can see that you obtain released in the skies due to this. This can be how you will use impetus in this chamber. Today, if you possess placed the blue portal on best of the aerial beliefs plate on the ceiling, and orange on the flooring, you have to placed a glowing blue portal somewhere in order to obtain launched just like velocity. I hope that makes sense.

You can discover a laser on your perfect top to nothing but a wall. Portal on that little area with the reflection cube. Mainly because shortly as you get there, reflect the laser beam to the cone that can be existing on the still left beside the laser beam.

Chamber

Today, if you proceed back again to the entry you can find that there can be furthermore a representation dice on the right. Place a portal on the ceiling over right now there and travel through another portal to get that representation cube. After getting that reflection cube, once again use energy to get the dice where you lighted up the very first cone. Spot a azure portal on the floor, lemon on top of the faith plate designs, and after that when it launches itself in the skies location the orange one particular on the wall reverse to where the initial cone was lit up by you. Make sure to furthermore move yourself and not really the dice alone. After performing so, as soon as again reveal the laser from right now there to the cone that had been present in entrance of the entry to light up that a single as properly.

Right now, the final phase comes in. If you proceed back again to the entry then you can find that there is certainly also a reflection cube on the left on an raised platform.

But as discussed earlier, make use of impetus to obtain to that cube. Grab it and portaI to the entry straight apart as there can be a portable surface over now there as well. Take the cube with you over generally there and yet again reflect the laser to the laser catcher this time.

Make certain that you also kill all the turrets over now there with the laser beam that you reflect. Now, once AGAIN use impetus to release yourself to the panels that put up as soon as you obtain all the things done.

Create your way to the departure today to get going! Check 20 - TRI-LASER SHOWWhen you arrive in, you can discover that there are 3 lasers. On your ideal, you can observe 3 laser beam catchers.

Spot a glowing blue portal over there in front of the 3 laser catchers on the pillar. After that, on the left, you can observe an angled laser aiming at the wall. Spot the lemon portal over now there at that stage. You can observe that the laser beam goes directly to the laser catcher. Today, reveal the laser that comes from the ceiling to the laser beam catcher that is certainly on the ideal. In the finish, the laser that will be normally positioned and comes directly can become reflected in between thé 2 lasers to proceed to the laser catcher in the middle. This way, all the laser beam catchers get turned on and the escape door opens.

Check 21 - THE ESCAPEFirst location a portal tó where the light beam bridge will go to and after that another on the left hand aspect of the leave where the switch is. Take a trip through the portal and press the key to eliminate the dice. But, wait around a moment, who transformed the lights off? TEST 22 - THE DEERCome in and die if you want to. There is a partner cube on a button, opening the door to paradise. You perform wanna proceed there right? Oh, wait a moment, SPOILERS!